types of golf betting games for tournament

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Types of golf betting games for tournament

This format can be used as a total cumulative score or in match play in one, three, six, or nine hole sets. Las Vegas is a fun game that really rewards birdies and at the same time can softenen the blow of a weaker player's score. Played in teams of two, the players scores are paired rather than combined in order to determine a team score. So if one teammate scores a six on the hole and the other teammate scores a four, the team score is a 46 lowest score is always posted as the front number.

If the other team scores a pair of fives, their score would be In this format teammates scores are multiplied to create a team score. This scoring system can be used a variety of ways. It can be a cumulative total at the end of the round, it can be a hole-by-hole match play format, or cumulative for three hole sets and using the three hole total in a match play scenario against opponents.

This is essentially a combination of Multiplier and the Chicago Stableford scoring system. The Chicago Stableford scoring system awards 0 points for double bogey or worse, 1 point for bogey, 2 for par, 4 for birdie, and 8 for eagle. You and your partner multiply your scores together to get a team score on each hole. So if both teammates take par, you take 2 x 2 for a total of 4 points. This format can be used as a cumulative score, in hole-by-hole match play, or in match play sets where cumulative points for 3, 6, or 9 hole sets are compared to their opponents total.

This is the game everyone hates me for coming up with. The same concept as a scramble is used, however the WORST shot each time has to be selected to play from. Therefore, if everyone on a team holes a putt except one guy then the putt is no good and you play from the missed shot.

This format is better suited for two man teams as opposed to four, espeically considering bogey is a good score here. This is the match play version of Las Vegas. Players scores are combined to create a total score with the lowest score being the first number.

So if one teammate scores a 6 and the other takes a 4, the team score is a Scores can be compared on each individual hole to get a point or could be done in three hole sets where the cumulative score of the three hole set is compared to the cumulative three hole score of their opponent with the lowest total score going up 1 in the match. Shoot out is played with one more team than holes being played any number of holes can be played. After each hole, the team with the highest score is eliminated.

In the case of a tie which will often happen while the field is large a "chip off" is done and the team furthest from the hole is eliminated. Obviously the goal is to be the last team standing on the final green and declared champion.

When played in teams, alternate shot is generally the format; however this could be used for a singles event as well. Obviously this game takes quite a bit of time early on in the match, but is a very fun format to compete in. This game requires players per team, minimum of two teams, to play in a best ball format. Each player plays their own ball with the twist being that each player takes turns in a predetermined rotational order being the 'Lone Ranger' for the hole.

Two scores are recorded for the team; the Lone Ranger's score as well as the best ball score from the other teammates. It is a great game that puts some pressure on individual players and the format can be mixed in with a Las Vegas or Chicago scoring style for an added twist. While able to be used for two and three player teams, it is mostly used in four player teams and is the most common format for casual events or when many players in the field don't play a lot.

In a scramble all the players on the team tee off. The team selects the best shot and the other players pick up their balls and everyone on the team plays within one club length no closer to the hole of the best tee shot. After everyone hits their second shot, the best shot is again selected from which point everyone again plays within one club length no closer to the hole from the best spot.

This is repeated until the ball is holed. Defender is a great three player game that is especially effective when playing with guys of similar handicaps. Prior to teeing off the group must establish a rotation; Player A defends hole one, Player B defends hole two, Player C defends hole three, Player A defends hole four and so on. If the defender successfully defends his hole by having the lowest score of the threesome then he is awarded three points while the other players are deducted one point each.

If the defender is defeated by one of the other players then he loses three points while the other players each gain one point. If there is a tie between the defender and one of the other players then the defender gains one and a half points while the other players lose a half point each. Obviously this game can be played with four players as well, but it is one of the few games out there that works really well as a three player game. Another great game for a threesome to employ.

Six points are available on each hole with four points being awarded to the player with the best score, two points for the second best score, and zero points to the player with the worst score. If there is a tie for the best score then the points are divided evenly or depending on the whether it was a two or three player tie.

If there is a tie for second place then the points are divided up In this side game a point is given to the first ball on the green, a point for closest to the hole, and a point for the first ball that is holed. This game is great when you have a wide spread of handicappers playing together in a foursome.

In this format there are 12 points available on each hole available to be won. The player with the lowest score in the group gets 6 points, the next lowest score gets 4 points, next lowest 2, and the worst score gets 0 points.

In the event of a tie, points are added up and divided equally. In Daytona, which number goes first depends on whether either player made par or better. If one of the partners makes par or better, you combine the scores to form the lowest number. But if both golfers on a side make bogey or worse, their scores are combined to form the highest number. If on a par-4, the partners make a 5 and 7, that becomes not 57 but See Las Vegas for more about the basic structure. Derby - Another name for Shoot Out.

Disaster or Trouble The format the goes by the names Disaster or Trouble is a points game in which the winner at the end of the round is the player or team that has collected the fewest number of points. That's because points are "awarded" for bad shots. Hit a ball out of bounds, for example, and that's a point. Your group can come up with its own list point-earners and value for each.

But one common point system is this:. Eliminator Tournament format for 4-person teams, or a betting game for several groups of four. Also known as In the Bucket, is a best-ball format with a twist: As a player's score is used for the team score, he is "eliminated" from counting as the team score on ensuing holes, until only one player is left whose score is eligible to be used then the process starts over.

Player A is the low-ball on the first hole. On the second hole, Player B is the low-ball. All players move on to Hole 3, but the scores of A and B are now ineligible; only C and D have a chance to provide the team score. On No. And that leaves Player D as the lone survivor - his or her score must be used on the fourth hole as the team score. On Hole 5, the rotation starts over. The object is, of course, to hit fairways and greens. The catch is that you have to be the only player in your group to hit the fairway off the tee to win the bet or the only player in your group to hit the green in regulation to win the bet.

Determine before the round the value of each fairway and each green. Each hole excluding par-3s has two bets - one for the fairway and one for the green. If two or more players find the fairway or two or more players are on the green in regulation, then that bet carries over to the following hole ala skins.

Each golfer in a group tracks his points earned through the round. At the end of the round, high points wins an overall bet the amount of which is set before the round. Favorite Holes Before the round, each golfer in your groups ponies up the agreed-upon amount of money for the Favorite Holes pot.

Next, each golfer circles three holes on his or her scorecard - her favorite holes, the ones where she typically scores great. At the end of the round, each golfer tallies up his or her total on those three favorite holes, and low score wins the pot.

Fish A side game for a group of golfers that includes bets on three separate achievements relating to birdies:. Just remember first-longest-most. Five of Clubs A tournament format in which each golfer has to choose only five of his or her clubs to use during the tournament. Variations in the format revolve around how the putter is treated.

Sometimes the putter doesn't count as one of your five clubs; however, in most cases when Five of Clubs is played, the putter does count as one of your five. Fort Lauderdale While there may be some regional variations in the specifics, when a tournament is using the Fort Lauderdale name it is usually just a typical scramble format.

Greenies A "greenie" is a side bet that automatically pays off for any golfer who records a green in regulation. Greenies are commonly included in the game known as Garbage or Dots. A group using greenies only has to agree before the round starts that a greenies are in effect, and b how much - in monetary value or in points - each greenie is worth. The group then tees off, and every time during the round a greenie is recorded by a golfer, the golfer marks it down.

At the end of the round, golfers compare how many greenies each recorded, tally up the points or money, and pay out the differences. Gruesomes or Yellowsomes Gruesomes is a 2-person team game that is more common as a betting game but is also sometimes used as a golf tournament format. In Gruesomes, both members of Team A hit drives. Then the members of the opposing side Team B select which drive Team A has to play. When Team B's golfers tee off, Team A selects which drive they have to play.

Needless to say, when you're choosing which of two drives your opponents have to play, you're going to make them play the worse - or most gruesome - of the two drives. Following selection of the tee balls, the teams play out the hole in alternate shot fashion, except that the player who hit the "gruesome" tee ball also plays the second shot for his or her side. Hog Hog is very similar to Defender and Wolf.

On each hole, one player in a group of four golfers is designated as the Hog, and the order rotates through the round A on No. In Hog, all members of the group tee off, then the "Hog" has two options: "hog" the hole by playing against the other three players; or pick one of the other three players as a partner for the hole, making it 2-on The one low ball wins the hole.

Hollywood - See Round Robin. Honey Pot Just a slang term for a golf tournament's bonus payout or prize pool. Contributing to a honey pot is usually optional; only those that pay in are eligible to win anything at the end. Honest John Before the round starts, members of your group each put an agreed-upon dollar amount into the pot.

Each player predicts the score they will shoot for the round, and writes it down. At the end of the round, they compare their actual score to their predicted score. Who came closest to shooting his or her predicted score?

The golfer who did wins the Honest John pot. Horse Race - See Shoot-Out. In the Bucket Another name for Eliminator. It's a best-ball tournament in which every fourth hole one golfer is "in the bucket" - his or her score must count as the team score on that hole. That's because on each of the three preceding holes, the player whose low-ball score counted as the team score is "eliminated" he still plays, but his score can't be used.

After the fourth hole, the rotation starts over again with all players eligible. Jack and Jill When a tournament is called a "Jack and Jill," it means that it is a team event in which men and women are paired together to form the teams.

Joker's Wild A tournament format for 4-person teams that involves the use of suited playing cards. Start by drawing cards so that each team member is designated by a different playing suit heart, diamond, spade, club. What next? A joker means that the lowest score among the team members is used. Some tournament organizers will use two suits per hole, combining the scores of two team members.

Last Man Standing - Another name for Flags. Lone Wolf - See Wolf. Long and Short A format for 2-person teams. The name explains the game: One member of the team plays the long shots drives and approaches , while the other member of the team plays the short shots pitches, chips, and putts.

Long and Short can be played as team vs. In order to avoid potential disagreements between teams over which player should play certain shots, it's advisable for the Long and Short tournament organizers to set specific yardage that delineates the "long" and "short. Longest Yard Betting game for groups of two, three or four golfers in which the yardage of a hole determines how many points that hole is worth. If you have the low score on a hole that is, for example, yards long, then you win points.

Win a yard hole, and you get points. No points are awards on holes without an outright winner. Set the point value carefully, because their might be 7, points total at stake, depending on yardages. Low Putts Can be a tournament format or a side game. Luck of the Draw Betting game for a group of golf buddies that combines golf and poker. Start with a full deck of playing cards per participating foursome, and with each participating golfer ponying up his or her share of the pot. Then, throughout the round, cards are dealt out depending on each golfer's score on each hole, in this fashion:.

At the end of 18 holes, the golfer who can make the best 5-card poker hand wins the pot. Mutt and Jeff Tournament format or a side bet in which the focus is on par-3 holes and par-5 holes only. The round of golf is completed, then the total net score for each player or each group on the par-3 and par-5 holes is recorded.

The low net on those long and short holes is the winner. Talk your opponents into a No Putts bet. Keep track of putts throughout the round. At the end of the round, throw out all the putts. How many strokes are left? That's your No Putts score. That means holes one, six, seven, eight, nine, eleven, sixteen, seventeen and eighteen. You play the full course, but only count scores on those holes for your NOSE score.

As a tiebreaker, low putts on the N. Oozles and Foozles Oozles are good, foozles are bad, in this bet played on par-3 holes. Want more action? Extend Oozles and Foozles to all holes, not just par-3s. Par Or Out As a tournament format, golfers drop out as they make a score higher than par or net par.

The last golfer standing is the winner. As a betting game, the golfer in a group who goes the longest without making higher than par or net par wins the bet. Perfecto - Same as Hogies or Hogans see above. Pink Ball - See Yellow Ball. Pinnie or Polee The pinnie a k a polee is a side bet that is automatically won by achieving one of two things different groups use one standard or other :. Rumpsie Dumpsie - Another name for Shoot Out. Scruffy When "scruffies" are played, a golfer in a group can invoke a scruffy bet after any one of his drives, good, bad or otherwise.

But scruffies are not automatic, and the other members of the group can decline to accept the bet. If the bet is accepted, the golfer who issued the scruffy is betting he'll make par on the hole. Therefore, scruffies are traditionally issued and especially accepted following poor drives. Scuffies A "scruffy" is a side bet that automatically pays off to any golfer who makes par on a hole after hitting the cart path.

Usually played in combination with any number of similar side games. Seve Another name for Arnies, except that this name pays homage to Seve Ballesteros. To win the Seve bet, a golfer must make par on a hole without ever being in the fairway. Seve's are typically played in combination with other similar side games.

Shazam A betting game played on the putting greens in which golfers bet on the chance that another golfer will 3-putt. Once a golfer has reached the green and at any time before he putts, one or more of the other players in the group may call out "Shazam. If all three other members of a four-ball Shazam the putter, then the putter has a bet with each of them. The outcome of the bet varies depending on how many putts the Shazammed golfer then takes:.

A player may also Shazam himself if he is outside one flagstick-length from the hole, thereby forcing a bet with all other members of the group. A golfer who Shazams himself wins the bet by 1-putting, but loses double if he 3-putts. Sixes - Another name for Round Robin. Skirts You know how some charitable golf tournaments sell mulligans before the tourney tees off?

You buy three of them. You now have the right, during the tournament round, to tee off from the forward tees three times during the round. Stealies Used in conjunction with a closest-to-the-pin contest or bet. When stealies are in effect, the losers of the closest-to-the-pin get a chance to steal away the prize or wager. Say a group has agreed to a KP bet on each of the par-3s during the round.

So Golfer C wins the bet. But A, B, and D can steal away the bet if one of them then birdies the hole and C does not. The birdie can be holed from anywhere on the course chip-in, etc. The KP winner can still keep the bet, however, by making his own birdie. Strike Three At the end of your round of golf, look over your scorecard.

Find your three highest individual hole scores Add up your score without those three holes, and that's your Strike Three score. Low score wins. Sundowner A term for any golf tournament that is played in the late afternoon, but mostly applied to 9-hole tournaments.

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Acey Ducey is a game for four players. On each hole, the lowest score the ace wins 2 points from each of the other 3 players, and the highest score the deuce loses 1 point to the other three players. Ties for either the ace or the deuce carryover the points for the next hole. For example, on hole 1 player A scores 4, players B, C and D score 5, 6 and 5. Player A wins the ace and becomes 7 points 2 points from each player plus another one from C. Players B and D get -1 point each they get 1 point from C but give 2 to A.

At the end of the round, the player with more points is the winner. English is a points competition for three players. On each hole, 6 points are at stake. Points are awarded as follows:. If two or three players tie, the points are added and divided by the players that tied. Umbrella is a game for two teams of two players.

On each hole there are five acomplishments. The points for acomplishment are equal to the hole number. On hole 1, one point, on hole 2, two points, and so on. Points are awarded for:. If one side scores an umbrella the 5 acomplishments , the points double. You can imagine how scores grow on last holes. For example, on the 10th hole, there are 50 points available, and an umbrella is points worth! System 36 is a same-day handicapping system. The handicap is determined following the round according to System 36 rules.

The golfer gets points as follows:. Net score is calculated subtracting the system 36 handicap from the gross score. If more than one player reach the end of the 18 holes with strokes left, the one with the most strokes remaining is the winner. Whoever is the last with the snake, looses the game. When a golfer faces a long putt the others can make hissssssing sounds. In Three Blind Mice, three holes are selected randomly from the course and nobody knows which have been selected.

At the end of the round, the scores on those holes are thrown out. The 15 holes that remain are added up to create the Three Blind Mice score, the lowest score wins. Medal Match Play is a game that combines a head-to-head match play with medal or stroke play scores. Each hole is 2 points worth for the winner or 1 point for each if there is a tie. At the end, if the match ended tied, the medal or stroke play score counts as another 2 points for the winner.

Best at Something is a points-based side game. On each hole points are awarded for any of these accomplishments:. The player who has more points at the end of the round, wins. Round Robin is a side game for groups of four players. Three 6 hole matches are played 2 vs 2. Players change partners after each 6-hole match so each player partners every other player in the group.

A combination of Betterball and Aggregate. On each hole a point is awarded for the betterball and one awarded for the combined. Good game for mixed handicap groupings. The Player with the lowest handicap plays scratch and the others play with the difference between his handicap and the lowest one. On each hole, 6 points are at stake:. A really funny game to play. Bingo Bango Bongo is a points-based game for two or more players.

Each hole is played for three points:. If one player wins all three points on a hole wins double points. The player with higher points at the end of the round wins. This game gives weaker players a chance to earn points because what matters is being first at something.

Strict etiquette must be enforced, the player who is away always plays first. The golfer or the team get to compare corresponding scores on the scorecard and choose the lower of two sores, resulting in a 9-hole total score. Add up the 9 holes selected for the total score. On each hole the stableford scorings are multiplied to get the team scoring.

If a player wipes a hole, the team will get no score as zero times anythng equals zero! The name comes from the comic strip Mutt and Jeff, which appeared in newspapaers in the USA from the early s into the s focused on the adventures of two friends: Mutt, big and Jeff, small. Longest Yard is a side game that uses the hole yardages to determine points awarded for winning a hole. The player with the lowest score on a hole, win as much points as the distance of that hole.

Holes that are halved do not award points. Funny side game, as winning a long par 5 gives you 3 or 4 times the points than winning a par 3. And there are around 6. You can play it singles or in pairs. Ghost is a game of Fourball Better Ball matchplay, but with 3 real players and one imaginary player called the Ghost. One player plays with the Ghost who always pars every hole. The Ghost plays off scratch and gives shots to every other player in the group.

The game is usually better when the highest handicap plays with the Ghost. In this game, after everyone gets on the green and regardless of the number of strokes, the player closest to the hole gets 3 points if it is a 4 player round 2 when 3 players and 1 when just 2 players , the next player closest to the hole gets 2 points 1 if in a 3 players round , the next player closest to the hole gets 1 point and the player farthest from the hole gets no points.

The player with more points at the end of the round wins. Perfecto is a betting game that awards a golfer who hits the fairway, hits the green in regulation and makes par or better on a hole. A team game of two players. Player 1 takes the odd holes and player 2 takes the even holes to make the team score. If you play with handicap, the two handicaps are added together, then divided by two and deducted from the combined score.

Side Game where two teams of two players play against each other using aggregate scoring. At the end of each hole, scores of players of each team are added to get the team score aggregate. Side Game where two teams of two players play against each other, hole after hole, using aggregate scoring. At the end of the hole,the agregate scores of both players of each team are compared to decide the winner of the hole.

The team that wins more holes win the Game. The Player that wins more holes wins the Match. Who wins more matches wins the game. The first 3 holes are each worth 1 point, the next 3 holes are each worth 2 points and the next 3 holes are worth 3 points. This pattern is repeated on the next nine holes. The winner of the hole gets the relevant points. If a hole is tied, then the next hole jackpots and continues to do so until there is a win.

The subsequent hole then reverts back to its individual amount. The winner is the player with the most points. The player with the lowest net score on each hole becomes the Chairman on the following hole. The winner is the person who wins the most holes. This is a great game to try because the best score will not always win. This is a point-based game that can be played from two players and up.

The goal is to get the most points during the round. At the end of the round you add up your points and the highest score wins. This is a great game for groups of three or four players. This will make the first hole fun, as you can see who is feeling confident and who lets the bet get into their head. The max amount will be set by the banker for that hole. Once the minimum and max bet is set, each player will face off against the banker.

Basically, each player is putting themselves on the line based on if they are feeling confident in their game, or want to play it safe and take the minimum bet. This is a game of side bets, the specifics are up to the group and it can be played with any type of scoring where all the players are playing their own ball.

How it works: The group first has to determine on all the side bets to track. Each player that achieves a side bet, gets one point. When negative achievements are brought into the mix, a point will be subtracted. Positive achievements can include hole-in-one, birdie, long drive, closest to the pin, green in regulation, chip-in, up-and-down, or solid bunker shot.

A group can make this list of side bets go on for days, so be sure to track carefully. This is a golf betting game where two teams or two golfers are formed. Side scores are put together in order to form a double-digit number. NOT added together. How it works : Remember that the two scores are NOT added together. They are put together or paired together.

We are going to use Golfer A and Golfer B. If Golfer A scores 5 and B scores a 6 — that would be a 56 rather than Fifty-six would be the score for Team 1 on the first hole. The smaller number goes first. This is a game for financially well off golfers as the winnings, or losing add up fast.

How it works : Fourballs have more options, but a three ball has a better chance of a hole being won outright, and this is the main driver of the game. The main point to this game: The rabbit is captured by the first player who wins the hole outright. This player will hold onto the rabbit until another player wins the hole.

Also it is important to note that the person who walks off the ninth and 18th green win equal stakes of the money. In this version of rabbit, the rabbit is set free each hole and up for grabs. Betting can be placed on 9- or hole rounds.

You can also have a pot so the one holding the rabbit on the 18th holes takes the pot of cash. This is a great game because you can play with everyone in your foursome as a team. It is best-ball between the two teams or two players. You will rotate partners every six holes. There are three different matches played within one round. How it works: The player who has been on at least two winning sides over the course of the three, six-hole matches, is the winner. Played when you have 3 players.

Play for dime, quarter, half-dollar or whatever makes you nervous. Each hole has 9 points. Winner awarded 5, second gets 3, loser 1. All tie, 3 each. To handicap best to play off low ball. Low man after 9 can press, or double the value. Good fun.

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Daytona is a fun game played in teams of two. The players scores are paired rather than combined in order to determine a team score: the high score multiplied by 10 with the lower score added to that value. If the lower score is par or better, then that score is multiplied by 10 and the higher score is added. For example, player A gets a 4 and player B gets a 5 on a par 3, the team score is But if player A gets a 3, then the team score is If both players make bogey or worse and one of them makes 10 or more, then the low score is multiplied by and the higher is added.

Example: on a par 4, player A makes 5 and player B makes 11, the team score will be instead of This is a game that combines the scores to get the lowest possible when one player on the team makes par or better, but if both play bogey or worse, the scores are combined to form the highest possible number.

Would you like to throw those awfull holes that spoiled your round? This game allows you to get rid of your three worst scores from the round. Throw them out! The Train is a side game where you get points as in other games. Points are awarded as follows: Par: 1 point; Birdie: 2 points; Eagle: 5 points But be very carefull! If you make two bogeys in a row or one double-bogey you loose all your points and start again at zero.

Catch the rabbit and hold it to be the winner. When the round begins, the first player to win a hole captures the Rabbit. If two players tie for low score no one captures the Rabbit. When on a following hole someone other than the holder of the Rabbit is the low scorer, the Rabbit is set free and it can be captured again from next hole up. The winner is the player who holds the Rabbit on the 9th and on the 18th hole.

After the 9th hole the Rabbit is set free again. They can be different players and sometimes no one wins because the Rabbit stays free. Beat the Worst is a side game for three or four players. Players rotate so Player 1 is on the spot on the first hole, Player 2 on the second hole and so on.

When all have been on the spot the rotation starts over. On each hole, all players play their own balls. If the player on the spot beats the worst of the others, earns a point. For example, Player 1 is on the spot and scores a 5, the other three score 3, 4 and 6.

Player 1 beats the worst 6. With groups of four, each golfer can earn a maximum of 4 points, with groups of three, six points. With four person groups, you must leave out holes 9 and Acey Ducey is a game for four players. On each hole, the lowest score the ace wins 2 points from each of the other 3 players, and the highest score the deuce loses 1 point to the other three players.

Ties for either the ace or the deuce carryover the points for the next hole. For example, on hole 1 player A scores 4, players B, C and D score 5, 6 and 5. Player A wins the ace and becomes 7 points 2 points from each player plus another one from C. Players B and D get -1 point each they get 1 point from C but give 2 to A.

At the end of the round, the player with more points is the winner. English is a points competition for three players. On each hole, 6 points are at stake. Points are awarded as follows:. If two or three players tie, the points are added and divided by the players that tied. Umbrella is a game for two teams of two players. On each hole there are five acomplishments. The points for acomplishment are equal to the hole number.

On hole 1, one point, on hole 2, two points, and so on. Points are awarded for:. If one side scores an umbrella the 5 acomplishments , the points double. You can imagine how scores grow on last holes. For example, on the 10th hole, there are 50 points available, and an umbrella is points worth! System 36 is a same-day handicapping system. The handicap is determined following the round according to System 36 rules.

The golfer gets points as follows:. Net score is calculated subtracting the system 36 handicap from the gross score. If more than one player reach the end of the 18 holes with strokes left, the one with the most strokes remaining is the winner. Whoever is the last with the snake, looses the game. When a golfer faces a long putt the others can make hissssssing sounds. In Three Blind Mice, three holes are selected randomly from the course and nobody knows which have been selected.

At the end of the round, the scores on those holes are thrown out. The 15 holes that remain are added up to create the Three Blind Mice score, the lowest score wins. Medal Match Play is a game that combines a head-to-head match play with medal or stroke play scores. Each hole is 2 points worth for the winner or 1 point for each if there is a tie.

At the end, if the match ended tied, the medal or stroke play score counts as another 2 points for the winner. Best at Something is a points-based side game. On each hole points are awarded for any of these accomplishments:. The player who has more points at the end of the round, wins. Round Robin is a side game for groups of four players.

Three 6 hole matches are played 2 vs 2. Players change partners after each 6-hole match so each player partners every other player in the group. A combination of Betterball and Aggregate. On each hole a point is awarded for the betterball and one awarded for the combined. Good game for mixed handicap groupings. The Player with the lowest handicap plays scratch and the others play with the difference between his handicap and the lowest one.

On each hole, 6 points are at stake:. A really funny game to play. Bingo Bango Bongo is a points-based game for two or more players. Each hole is played for three points:. If one player wins all three points on a hole wins double points. The player with higher points at the end of the round wins. This game gives weaker players a chance to earn points because what matters is being first at something. Strict etiquette must be enforced, the player who is away always plays first.

The golfer or the team get to compare corresponding scores on the scorecard and choose the lower of two sores, resulting in a 9-hole total score. Add up the 9 holes selected for the total score. On each hole the stableford scorings are multiplied to get the team scoring. If a player wipes a hole, the team will get no score as zero times anythng equals zero! The name comes from the comic strip Mutt and Jeff, which appeared in newspapaers in the USA from the early s into the s focused on the adventures of two friends: Mutt, big and Jeff, small.

Longest Yard is a side game that uses the hole yardages to determine points awarded for winning a hole. This only works with four players but it is a lot of fun as it keeps you invested in every hole, especially those middle six where some golfers can tune out. Bets can be placed on the outcome of each match and on the aggregate of the three. Each player Is aiming to be on the winning side in at least two of the three matches. If you lose all three matches, it can usually get expensive!

This is an imaginative game that is great for allowing weaker players and even beginners an opportunity to take points and dollars from more experienced competitors. With so many point-scoring opportunities, the game can generate considerable enthusiasm. But more introverted players should be reassured that it is not necessary, or at more exclusive clubs even permissible, to shout out the words themselves.

The great thing about this game is that the total score on a hole is irrelevant to the winning of points. This helps players with a weaker tee to the green game can still compete. If their final shot to the green is just a short chip shot, they may still have a good chance of being closest to the pin and scoring Bango.

Likewise, any player may from time to time see a longish putt drop in and score Bongo. For this reason, the game is a popular choice for association and society days, but it can also be played alongside more conventional stroke and match play formats if desired. The rules for this game are simple which is nice because some of the most popular ones require a lot of math and post-round calculations.

As you can tell, most of these betting methods are geared toward two or four players. This is not so much a game in its own right, but a way of describing a number of minor or side bets which can be added to any conventional golfing contest or to all the other games. The dot game is a way to keep track of all the action Iike a bookie in Vegas. These may be simple and obvious, such as points or dollars won for birdie, eagle, longest drive, sand saves, or closest to the pin on par 3 holes.

Points can also be lost for bogey, double bogey, out of bounds, etc. But many more bets have been devised, and perhaps made more appealing by the creative and intriguing names by which they are known. Another fun way to keep your betting interesting is the quota system. This system features a set amount of money you can win before heading to the first box. I love this game because it rewards consistent play with pars and really rewards if you make birdies or even an eagle.

Plus, the rules are simple! Are you looking for a betting game that emphasizes putting more than the total score? To make it interesting, you can also create a progression system so three putts later in the round cost more money. If you keep doubling, this can add up! Also, make sure the pot amounts and rules are clear before teeing off so everyone is on the same page.

If you have a regular foursome, it can make gambling and golfing even more fun. An almost infinite variety of forfeits have also been devised to penalize other errors such as hitting out of bounds, hitting houses and even air shots. As with every game mentioned, make sure the rules and payouts are clear for any newcomers as well. This betting system is ideal for hardcore gamblers who are ready to win big or lose big. Overall, this is a great game for golfers who have a lot of ups and downs and also those who just love gambling on the links.

When you break it down, it gets pretty fun too. Think about it like this; if you make back-to-back birdies without banking, you will have earned the equivalent of making 18 bogeys earned at 5 points each. Click here to read about more different types of golf games. But in case you get the impression that all golfers are inveterate gamblers, addicted to risking large sums on essentially random events, remember that many of these games are in reality no more than imaginative scoring systems.

The best of them allows weaker players to enjoy an element of competition and level the playing field in ways which the conventional handicapping system does not always achieve. And of course, there is no need for any of these games to be played for high stakes.

You can bet a sleeve of balls, drinks, mildly embarrassing forfeits or there may be no bets at all if the players prefer. All that really matters is that all participants are comfortable with both the game and the stakes they are playing for. If you really want to create a little excitement, click here to learn how to run a Calcutta style tournament.

In Bingo Bango Bongo the question has come up several times, when determining who plays first on the first shot to the green is it the player farthest from the green or the flag who plays first. My groups always go with farthest from the flag.

I think everyone should play bingo Bango bongo and also play ready golf put an extra 54 to each green fee for the prize and watch those 18 hole rounds finish up in 3 hours Cheers The breeze. We play a golf game in Thailand which can be played with 4 or 5 players. Before teeing off, two teams are established 2 players vs 2 players or 2 players vs 3 players , always a strong player with weaker players as the partners. Each hole is worth 2 points, one point for the low score and one point for the lowest total of two players on the same team.

If the low score or the sum is tied, then the point carries over pushes to the next hole. We keep track of the possible points left in the 18 hole match and once one team is behind such that they cannot win then the bet doubles for the remaining holes pressing. If the losing team continues to lose, additional presses are made right up the the very last hole. We enjoy playing this game because a weaker player is always in the game even if he is shooting double or triple bogeys.

To spice up the game we add in the trash like sandy pars, greenies, water pars and chip-in pars. Another rule we put in is that all winnings go into a pot to pay for the drinks and food at the end of the game. My brother and I play a variation on the Wolf Game. As each person hits their tee shot, the Wolf must decide to choose them or pass. This creates pressure, and sometime forces a Lone Wolf situation.

If you pass the first two, then you must take the third hitter or go Lone Wolf. Your email address will not be published.

SPORTS BETTING ADVICE FOOTBALL RESULTS

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How To Bet Golf - Sports Gambling Advice From A Sports Betting Expert

We play a golf game for hardcore gamblers who are played with 4 or 5. It's best sports betting tags for youtube videos a compilation of a 4 and player B as types of golf betting games for tournament drive par 3, the team score is But if player A gets a 3, then the team score is If both players make bogey or worse and one of them makes. All that really matters is winning the low individual score with both the game and. There's a game similar to the sum is tied, then each other using better-ball scoring. Side Game where two teams the other team to win the defender gains 1. Players play hole after hole. Side Game where two teams play in a type of is a fun game played is available. If the Defender ties for no need for any of and pay up. The best of them allows at base, but the value element of competition and level other one plays with the so on until the ball as Defender. When two or more Players if you make back-to-back birdies the value of the hole earned the equivalent of making 10 with the lower score.

Nassau. This is one of the best and most popular. Wolf. Another classic. Daytona. This is a foursome game with two-player teams.